Mark Bo Jensen

Computer Graphics and Extended Reality Researcher.

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I am an Assistant professor at the Technical University of Denmark. My research is driven by a deep focus on high-performance graphics and advanced visualization. Leveraging over 10 years of expertise in real-time computer graphics, I specialize in building highly optimized rendering solutions capable of processing and visualizing complex data interactively. My work applies these high-performance, real-time rendering capabilities to the field of Extended Reality (XR), creating technologically demanding, immersive, and visually uncompromising experiences that push the boundaries of modern graphics systems.

I was a co-founder of AL-EYE, where we developed software that turned mixed reality headsets with eye tracking into disability aids for people with low vision, hearing loss, or motor disability with the goal of creating a ‘universal disability aids’ that provided multisensory support individualised for each user.

I previously worked as a team lead at Dalux where I oversaw the development of their inhouse Vulkan-based mobile render engine, and I was an external lecturere at the Technical University of Denmark, teaching a course about creating XR-based experiences.

I obtained a Ph.D. in Computer Graphics by doing research that pushes graphics hardware to create high performance Virtual Reality-based visualization of scientific data. Through out my research I have developed a bespoke Vulkan-based 3D engines for VR-based visualization, I am developing a course on XR experiences, and have supervised various Graphics related projects. I have a background as a Technical Artist and Pipeline Engineer in the games and VFX industry before obtaining a MSc in Engineering.

selected publications

  1. stereodiff.png
    StereoDiffusion: Training-Free Stereo Image Generation Using Latent Diffusion Models
    Lezhong Wang, Jeppe Revall Frisvad, Mark Bo Jensen, and 1 more author
    In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops, Jun 2024
  2. digitizing.jpg
    Digitizing translucent object appearance by validating computed optical properties
    Duc Minh Tran, Mark Bo Jensen, Pablo Santafé-Gabarda, and 4 more authors
    Appl. Opt., Jun 2024
  3. meshletComp.png
    Performance Comparison of Meshlet Generation Strategies
    Mark Bo Jensen, Jeppe Revall Frisvad, and J. Andreas Bærentzen
    Journal of Computer Graphics Techniques (JCGT), Dec 2023